Monday, February 09, 2009

Illustration Friday: Time - for relaxation...

or is it sexy time?

I know - this is yet another bikini clad lady.  Why?!?  Why do I keep drawing these?  Well - If you read my previous post I'm pandering.  I want to upload these illustrations to clip art/stock illustration sites and make some money.

I think I have enough bikini girls - I'm going to work on some other subject matters - I see that outlines of people are quite popular...so I'm going to concentrate on doing pages of that to upload.   I won't bore you with posting them here...

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These ones (the bikinis) I had to post because I just learned how to use the blend tool in Illustrator...usually to get a nice blend like in these drawings you'd have to take it to photoshop - but now you can do the entire thing in Illustrator!  What's nice too is that I did this image at a tabloid size and it was still under 3 mbs!  If you did an image like that in photoshop it'd be well over 80 mbs!  So Illustrator rules.  And this entire image is vector based!  So it can be enlarged to poster or even billboard sizes and still have crisp clean lines!  Horray!

Download unlimited stock photos! on shutterstock.  Gimme a quarter!  Get yourself a download..If you care, you can Check out My Gallery Here.
but only if you want to...

Sunday, February 08, 2009

IF:Time...possibly wasted?

Am i wasting my time, or am I using it wisely? Time will tell...This is yet another image for Shutterstock - a site for clip-art, vector images, and photographs.

I just learned out about the blend tool in Illustrator. If you don't use Illustrator then you don't know how hard it is using the gradient tool. It's so incredibly unfriendly. But then my wife (who is also hard at work to create images...we gotsta make our riches one quarter at a time) told me about a new technique she just learned. Basically you take a lighter color on top of a darker color and you can use the blend tool to mesh them together...and it makes a nice perfect gradient. IN ILLUSTRATOR! I was wasting so much time doing it the other way...and I could never have ended up with an image that looked this photorealistic (obviously you can tell it's still an illustration, which is the point, but it looks a hell of a lot realer than the last two images I did.)

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my drawings aren't usually this sexy...
Now obviously this isn't my normal illustration style or way ...but I'm experimenting with different techniques and styles to see what kind of vector images will sell. So far we've covered candy, art deco backgrounds, cute vector animals, a bed, palm trees, a kiddy pool, - quite a variety of images. We figure the more we have up, and the better the images, the more downloads we'll have.

Anyway - if you have images, especially vector images, you can upload them to shutterstock and start making money off of them!

And because I told you - use this link - http://submit.shutterstock.com/?ref=325258 - so that way you get your quarter (per download) but I get 3 cents!

Now - it sounds stupid - because what're ya gonna do with a quarter? The guy that recommended me to the site (I actually found the info on his website through illustration friday) has a couple of pieces that pull in the thousands of downloads. And he consistantly makes a few thousand each month. And that's for images that would otherwise just be sitting on your computer doing nothing. I'm making my quarters...you should too...unless you don't have vector images...then nevermind.

Saturday, February 07, 2009

IF: Time...all the time in the world....

So currently I'm working on these: for shutterstock.com. If I had all the time in the world I'd do so many and earn so many quarters!

But really - how do you, as an artist, make money on art that's just sitting there. Say you had a freelance project...or were even just working on your own stuff - how do you make money when it's all said and done? One way I've just discovered is to put your work up on photography sites under the illustration section. It's making a passive art portfolio - you have art that's just sitting on your computer (vector images work the best), and it's just collecting dust...if they're good images or logos or icons, you can start making money with them...all you have to do is upload them to Shutterstock.com - I'm working on getting approved to be on other similar sites, but this is the first one. You get 25 cents a download - which may seem like nothing, but it's better than what the picture was doing for you earlier.

If you decide to try it - http://submit.shutterstock.com/?ref=325258

my referal number is 325258 (if you cared). Anyway - I would keep talking, but I'm going to go back to making money. One quarter at a time.

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This was the first attempt


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And this was a better second attempt.

Friday, February 06, 2009

IF: Time....BOMB!

So this is my second sketch for Illustration Friday...originally I had Adelia holding up a giant pocketwatch...but the more I looked at it and the more I thought about it, it seemed like it should be a bomb. Sounded more interesting.

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Also there's a lot more action going on...rather than just reverence for time (which didn't make much sense)...

IF: Time

This is a sketch i did this morning for Illustration Friday's theme: Time. Here we see Adelia and her little friends holding up time

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Hopefully I'll have a chance to clean it up and color it for real...but we'll see...

Thursday, January 29, 2009

IF: Craving - Adelia Holds Out!

How does this image fit? Well...let's see. The lil' characters were craving them some cupcakes - but their plan had a serious flaw as none of them match up to Adelia's stature.

The final version of a sketch I did this last weekend for Illustration Friday. I had been hoping to finish it - and I finally did...with a day to spare! The word this week was climbing and I thought of the little square characters I draw and what if they were climbing all over Adelia trying to get at something...I did the sketch last Friday and cleaned it up on Monday. From there I did several revisions (trying to get the character placement right and I also had to correct a lot of the perspective)...I started the color yesterday and today it's finally done!

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Tuesday, January 27, 2009

IF: Climbing - Adelia holds out - clean up edition

I did a sketch of this on friday for Illustration Friday - this is the cleaned up version - after 3 rounds of revisions...gotta get it right....right?  I hope to have it colored some time this week.


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Friday, January 23, 2009

IF: Climbing - Adelia holds out...

It's been incredibly busy the last couple of weeks. I made the mistake of telling someone I was blogging all the time - which was probably my downfall. I did this sketch on my wacom (which is a horrible way to sketch...I'd rather use a cintiq or grab some paper and a blue pencil)...but this is what I had in front of me, so I had to use it.

I thought about climbing - and wanted to relate it to my characters...so i thought a cute drawing would be to have Adelia holding cupcakes and the little kids climbing all over her to get at them.

I hope to clean it up and color it soon, but we'll see...there's way too much on my (work) plate...besides cupcakes...

Thursday, January 15, 2009

IF: Pale - Adelia: Left out...

Here is my latest piece from Adelia.


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Originally Adelia (the little blue penguin character in the foreground) was mostly outside the framing. I just joined a critique group through the SCBWI and it was suggested that I push her back into the frame a bit more. It made for a piece that worked better together...Adelia became a part of the picture once she was contained (mostly) within the frame.  From there I went and colored it:

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I then submitted it to the Illustration critique group and got some more feedback.  From this I did a set of revisions - adding flowers to the back hill, desaturating the road (which was getting a little too much attention), adding shadows to the wheels on Adelia's cart (which I just completely forgot about), adding shadow to the flowers themselves (to give them more dimension), shrinking the size of the hill line (as the black line was a little too thick), desaturating the skunk's cart, and finally, saturating the sky and changing the clouds to less sucky ones.  I'd say the old version PALES in comparison to the new and improved version.


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I've enjoyed doing all these characters together, and when I have time, I'd like to eventually put a story together around them. As for now, they're just going to help me out as a terribly cute subject matter.


Friday, January 09, 2009

Freelance Illustration - cartoon spec

One thing people in the illustration business have to do from time to time is work spec. I usually don't participate - because a lot of the time one's portfolio should be sufficient to show one's ability to tackle a job. But on occasion, when the job seems like fun (or a great opportunity), I'll work on spec (that means you're doing art for free, with no real guarantee that you've gotten the job. Basically you do the piece or pieces, turn them in, and hope the person or business will hire you). A couple of times it's amounted to nothing - but I've had some really good jobs come out of spec work.

Spec is also something that happens in the animation industry - but they don't call it that - they refer to it as 'testing'. You have to test for storyboarding, props, characters or any other animation job that's available. The worst part is that it's actually more time consuming than working spec in the illustration world...as some tests take an enormous amount of time. I had a friend recently take a storyboard revisions test and ended up having to draw over 70 pages (!). And they gave him a week to do it. It's crazy - but worth it if you get the job.

Anyway - here's the spec I did. I turned it in just a few minutes ago and I'm waiting by the phone...


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It's for a cartoon that runs in several locations locally in the southern california area. All of the characters are copyright America's Kid Times. This cartoon (above) would run in February (I was going for a valentine's day theme). I did the original sketch in photoshop, and then cleaned it up on a different layer (also in photoshop).

Tuesday, January 06, 2009

IF: Contained - Eaten! Vector vinyl toy design

Basically if I was to create some vinyl toys. These are (currently) my dream toys. see through blobs monsters with cute dead forest creatures inside.

Here's a close up of the cute little animal:

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These sorts of illustrations are why I changed my blog name to the Heebeejeebees. And while I have to do promotional pieces that can help me book jobs, I also have 'resolved' to do drawings like this. And, who can say, maybe I'll be able to make these into toys at some point...

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This is the cute little skunk contained in the belly of a tentacled blob monster.

Sunday, January 04, 2009

IF: Resolve

It's my second IF: resolve post. I drew two sketches - one of Adelia and one of this little girl. Both had a 'look to the future' kind of resolve to them. That's right, even the little girl with her eyes closed was 'looking' to the future.

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I did several sketches of luggage and went with the classic look.

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I did the organic shape under her so I could use the wand tool to select that area. I had an idea of making it a sidewalk she was standing on...but as a vignette. I figured that just a sidewalk would be boring...and the organic shape made it interesting.

This was the longest color job I've done in Photoshop in quite a while. It's a lot harder to do human skin color than penguin or weird blobby creatures. And I tried to put a lot more texture in the clothes/hair/ground. It took a while, but I really like how it turned out.

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Anyhow - I think it's a good start to the new year.

Saturday, January 03, 2009

IF: Resolve - Adelia's resolve for the new year...

I can't believe it's already 2009! I did a couple of sketches that I did a couple of days ago that I really liked. The first is this one of Adelia:


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It's all a mish-mash of figuring out the hands, the body and the characters. I cleaned it up in Illustrator and then had to completely redraw the body and feet because it was in the wrong perspective. I was also tinkering with the scarf because it wasn't feeling right hanging off the side like that. I did a couple of rounds of revisions and then re-cleaned it up.

This piece started off as Adelia, bags packed, steady resolve, and ready for the new year. Somewhere the bags were lost (they ended up in the other sketch I did, which I'll be working on next) but since they were unnecessary, I decided to leave them off.

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Also - it seems that the second I changed my blog name to the Heebeejeebees I stopped drawing things that would fit (such as the cute animal eating blobs). I'll be bringing those back eventually - but for some reason when I put pencil to paper it always ends up with some sort of cute nonsense. Anyhow - I like how this turned out. I tried a bit of a background behind them, but liked the blank canvas (with just a shadow underneath them, so they're not just floating in space). It sort of sets the mood for this new year - a clean slate. or something...

Thursday, January 01, 2009

IF - Adelia: vs. the stinky sock

Hello! First post of the new year!

clan·des·tine (kln-dstn):

"Kept or done in secret, often in order to conceal an illicit or improper purpose."

Because, you know, Adelia isn't on the way to the hamper...

I've been working on this since last year! This was a sketch I did at the bookstore a couple of days ago. I spent all day yesterday (the 31st) working on a freelance project and I needed to do something fun...so I took this out of my sketchbook and went to work on it.

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I really liked how the one hand (not the one holding the sock) turned out. Just a couple of years ago I used to really struggle to draw hands (and I'm still learning) - but I'm coming along quite well...

This was the first version I painted in Photoshop (or should I say colored in photoshop? I guess it amounts to the same thing, but it sort of feels like 'painted' sounds more like what an artist would do and colored would be something a kid would do with crayons...probably doesn't matter)...

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but as I cleaned up the drawing I thought about another way Adelia could be holding the sock - it would make more sense, if it really was that bad, to not make skin contact. And then it meant redrawing and recleaning up and then repainting her right arm and the sock. I think the arm and especially the sock are a little bit more dynamic.

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I felt this piece fell under the clandestine Illustration Friday topic because one doesn't just waste a stinky sock. One battles it for supremacy and then uses it for secret nefarious purposes. But, with such a pungent stinky sock, those purposes aren't secret for long. Anyhow - see ya next Illustration Friday!

Monday, December 29, 2008

New character closeups....

I did this illustration of Adelia and a panda walking by a snowy winter scene. These were the characters in the background. They're based on little toy designs I had thumbnailed.


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I did add small stubby arms on a couple of the characters (the panda, and the pigs) to make the scene work better. I liked the idea of the pigs skating and the little boy pig scared and trying to stay upright.


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I was trying to develop the illustration so that way each of the different elements/characters could all be a self contained drawing. I think they work quite well individually, but when I look at the entire picture, it seems a little empty...


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But that's why I seperated them, so individually they can be enjoyed as (hopefully) solid drawings.

Sunday, December 28, 2008

IF: Clandestine - Adelia sneaks about...

The first thing one will do when looking at the Illustration Friday this week is wondering just waht is clandestine. There's a good chance you've heard of the word, you might even be leaning towards a particular direction as far as figuring it out. If you're a nerd, it kind of sounds like some sort of group that must do something (D&D style) - a clan destined for...? And you'd have to roll the dice (24 sided usually).

Maybe it's seafood related - but then that would be clamdestine...in any case something smells fishy.

And it ain't this post - I just looked it up. I could have looked at the other entries this week (which I'll do in a minute, but now that christmas is over, I have time to post something)...

clan·des·tine (kln-dstn)

ADJECTIVE:
Kept or done in secret, often in order to conceal an illicit or improper purpose. See Synonyms at secret.


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So this is a piece I did. It's Adelia sneaking away from her balloon friend. It was sort of my transition piece away from my first Adelia book (still unpublished). It was about Adelia and her red balloon - but neither Adelia nor I wanted to bog her down in trying to find a way to fit the balloon into every Adelia drawing....so she's leaving the balloon behind.

Wednesday, December 24, 2008

Adelia - Walking with a panda

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This is the latest illustration I've done.
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I started with several small sketches - I wanted to make sure of the direction and composition.  As you can see - I have the two characters pointing in both directions, because I wasn't sure (at first) where they should be.  I did know I wanted them out of the frame...

And I redrew the panda character a couple of times to make his walk more natural and cute.  The panda and the other characters in the illustration are based on some vinyl toy designs I drew.  I want to expand Adelia's world to include more than just her and a balloon, so I thought this would be a good way to introduce more characters.




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Sunday, December 21, 2008

Adelia and the balloon take 2

I basically just redid the boarder on the piece. I'm toying with which one looks better. I like the idea of some of the composition going out of the frame...but on the other hand, the sky in the full version looks complete...anyway - I have both versions...let me know if you think one looks better than the other...

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IF: Voices - Adelia and the balloon

So...I have this character (Adelia). This is a scene from the first book (unpublished...so far). I was just sketching and it came out well enough that I had to finish it up.

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The character expresses all of her emotion and feelings nonverbally. Her voice comes from her body language and eye (her nose is big and upturned, which always obstructs the other side of her face, even in three quarter view).

I'm currently working towards building up a bunch of Adelia illustrations in order to put together a portfolio. My goal is to either set a meeting with publishers, editors or art directors.


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This is the second piece where I picked out all my colors ahead of time in Illustrator and then transported the whole thing into Photoshop (ctrl-c in illustrator and then ctrl-v in photoshop).

Once again I colored it in photoshop where I set the brush at 30% opacity and the flow at 100% (which is the opposite of how I usually, or used, to color it - with the opacity at 100% and the flow at 1%. That's right, one). I think either way is a good way to color...I end up getting enough texture in the piece both ways...And so far, I've enjoyed working the piece both ways.

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Adelia's merry christmas season

I've done several drawings now (in the last week) of Adelia in this very similar pose:

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So I felt like I had to finish it up and paint it. I cleaned it up in Illustrator. I also grabbed a bunch of colors that would match well together (if you see the small swatches) which would make it easier to color when I sent the image to photoshop:
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And then I took it into photoshop. Now recently I've been really in love with the Gaussian Blur filter. This tool definitely has it's purpose, but what I've been doing recently is roughly laying out the gradients of my character and then using a large dose of gaussian blur (usually around 15 percent or so) which completely takes out all the lines and brush strokes and leaves a very smooth gradient of color. One problem with doing it this way is that the objects you've blurred tend to ghost around the edges (because it blurs out to white)...of course I always go back in and recolor everything - this way I have some brush stroke, but also a very smooth transition of colors. The problem this time around is that I did it too much. And the final result was just too photoshoppy. I feel thats the worst thing to do when painting in photoshop, is to make it look like you've done it...so my gaussian blur technique (which worked well on the Adelia in space piece) might be retired early (or I'll just use it a little more sparingly). I was probably falling in love with things getting a little too smooth.
Anyway - so I did the color and decided I hated it because of the gaussian blur and how smooth everything ended up. As well as all the darks were too dark and there were no midtones. basically there were a lot of problems...so I recolored it. And this time I did it the way I've heard a lot of other artists paint in photoshop. This is my first 'finished' illustration using this technique. Basically when I paint I keep the opacity (of the brush) at 100 percent. And I lower the flow to 1 percent. that way I can slowly build up the color and gradients. What I've been reading recently is that a lot of people do just the opposite - they lower the opacity (to around 30 percent) and keep the flow at 100 percent. So that's the way I did this piece. It was tough because I love the smoother look, but I've been trying to add brush strokes to my illustrations - because even though my brain is telling me to cover up the strokes, I know that it looks better.
So this is the final illustration:
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